Through the serious game simulation and constraints provided, teams play by setting up working agreements, assigning roles and deliver value from Earth to Mars in iterations.
By dealing with chaos and the power of iteration based work and behaviour change. They will attempt to design, build and test their ideas, and emerge victorious in winning the Space Force Commander’s multi-gajillion dollars ‘Cows Relocation’ contract.
- Value of practices like Planning, Doing the work, Review and Retrospectives
- How iterative design, build and visual progress management can help us inspect and adapt to changes
- The value of planning for the unexpected via our COWTOPIA Chaos Engine